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	<title>Comments for Internet Superstars</title>
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	<link>http://internet-superstars.com/blog</link>
	<description>Searching for Sustainable Flash Game Development</description>
	<lastBuildDate>Sat, 17 Apr 2010 16:52:42 +0000</lastBuildDate>
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		<title>Comment on Why you should use Flex and Flash Together by Pagol</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-21</link>
		<dc:creator>Pagol</dc:creator>
		<pubDate>Sat, 17 Apr 2010 16:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-21</guid>
		<description>If I write a class named swcSquare extends Movieclip, it doesn&#039;t work anymore, but if I write swcSquare_element extends swcSquare it works perfectly, can you please elaborate this a little more. Thanks.</description>
		<content:encoded><![CDATA[<p>If I write a class named swcSquare extends Movieclip, it doesn&#8217;t work anymore, but if I write swcSquare_element extends swcSquare it works perfectly, can you please elaborate this a little more. Thanks.</p>
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		<title>Comment on Flex &amp; Flash: The Best of Both by Pagol</title>
		<link>http://internet-superstars.com/blog/?p=71&#038;cpage=1#comment-20</link>
		<dc:creator>Pagol</dc:creator>
		<pubDate>Sat, 17 Apr 2010 16:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=71#comment-20</guid>
		<description>If I write a class named swcSquare extends Movieclip, it doesn&#039;t work anymore, but if I write swcSquare_element extends swcSquare it works perfectly, can you please elaborate this a little more. Thanks.</description>
		<content:encoded><![CDATA[<p>If I write a class named swcSquare extends Movieclip, it doesn&#8217;t work anymore, but if I write swcSquare_element extends swcSquare it works perfectly, can you please elaborate this a little more. Thanks.</p>
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		<title>Comment on Why you should use Flex and Flash Together by Link Dump Sunday (October 4th, 2009) &#124; ArcadePortal</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-10</link>
		<dc:creator>Link Dump Sunday (October 4th, 2009) &#124; ArcadePortal</dc:creator>
		<pubDate>Thu, 15 Oct 2009 15:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-10</guid>
		<description>[...] Portals: Unity3D is slowly on the rise, follow it closely, it could impact flash games greatly. 3.) Why You Should Use Flex And Flash Together: Title says it all, check it out. 4.) 3 Minute Lesson: Lain gives us some quick pointers on some [...]</description>
		<content:encoded><![CDATA[<p>[...] Portals: Unity3D is slowly on the rise, follow it closely, it could impact flash games greatly. 3.) Why You Should Use Flex And Flash Together: Title says it all, check it out. 4.) 3 Minute Lesson: Lain gives us some quick pointers on some [...]</p>
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		<title>Comment on Why you should use Flex and Flash Together by Joel</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-9</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Fri, 09 Oct 2009 14:10:41 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-9</guid>
		<description>When I say Flex, I&#039;m referring to the Flex SDK.</description>
		<content:encoded><![CDATA[<p>When I say Flex, I&#8217;m referring to the Flex SDK.</p>
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		<title>Comment on Why you should use Flex and Flash Together by Keith Peters</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-8</link>
		<dc:creator>Keith Peters</dc:creator>
		<pubDate>Thu, 08 Oct 2009 18:36:27 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-8</guid>
		<description>Yes, it sounds like you are making the common mistake of confusing Flex, the Flash-based RIA framework, and Flex Builder, the Eclipse-based coding tool (now correctly named Flash Builder). Flex/Flash Builder is great for building games. Flex itself is generally not appropriate for game creation.</description>
		<content:encoded><![CDATA[<p>Yes, it sounds like you are making the common mistake of confusing Flex, the Flash-based RIA framework, and Flex Builder, the Eclipse-based coding tool (now correctly named Flash Builder). Flex/Flash Builder is great for building games. Flex itself is generally not appropriate for game creation.</p>
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		<title>Comment on Why you should use Flex and Flash Together by Tronter</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-6</link>
		<dc:creator>Tronter</dc:creator>
		<pubDate>Fri, 02 Oct 2009 12:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-6</guid>
		<description>Great article!

I think there is some confusion about Flex.  You don&#039;t have to be using Flash Builder (formally called Flex Builder) to be using Flex.  FlashDevelop uses Flex for compiling AS3.

This past weekend I had to cobble something simple together in the Flash IDE.  Compile times weren&#039;t bad, but as soon as I added one 5 second video asset my compiles tanked.  Hopefully re-compiling large assets in a short amount of time will be fixed in CS5.</description>
		<content:encoded><![CDATA[<p>Great article!</p>
<p>I think there is some confusion about Flex.  You don&#8217;t have to be using Flash Builder (formally called Flex Builder) to be using Flex.  FlashDevelop uses Flex for compiling AS3.</p>
<p>This past weekend I had to cobble something simple together in the Flash IDE.  Compile times weren&#8217;t bad, but as soon as I added one 5 second video asset my compiles tanked.  Hopefully re-compiling large assets in a short amount of time will be fixed in CS5.</p>
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		<title>Comment on Why you should use Flex and Flash Together by SP</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-5</link>
		<dc:creator>SP</dc:creator>
		<pubDate>Fri, 02 Oct 2009 03:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-5</guid>
		<description>I love you man.
I&#039;ll switch over to Flex + FlashDevelop in my next project. I&#039;ve been wanting to be able to separate asset libraries for a long time. The Flash IDE really sucks for programming, except for animation and graphics.</description>
		<content:encoded><![CDATA[<p>I love you man.<br />
I&#8217;ll switch over to Flex + FlashDevelop in my next project. I&#8217;ve been wanting to be able to separate asset libraries for a long time. The Flash IDE really sucks for programming, except for animation and graphics.</p>
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		<title>Comment on Why you should use Flex and Flash Together by Dana</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-4</link>
		<dc:creator>Dana</dc:creator>
		<pubDate>Thu, 01 Oct 2009 18:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-4</guid>
		<description>We used FlashDevelop for Stupid Robot.  It was a lifesaver to have an IDE.  Didn&#039;t use Flex though but from the sound of things it also makes your life easier.</description>
		<content:encoded><![CDATA[<p>We used FlashDevelop for Stupid Robot.  It was a lifesaver to have an IDE.  Didn&#8217;t use Flex though but from the sound of things it also makes your life easier.</p>
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		<title>Comment on Why you should use Flex and Flash Together by Porter</title>
		<link>http://internet-superstars.com/blog/?p=102&#038;cpage=1#comment-3</link>
		<dc:creator>Porter</dc:creator>
		<pubDate>Thu, 01 Oct 2009 04:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=102#comment-3</guid>
		<description>I&#039;ve been using FlashDevelop and Flex lately, I&#039;m liking the combination a lot. I do love the flash IDE, and I think it&#039;s definitely the strongest thing flash has going on. I definitely see your points though, and very much agree with them.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been using FlashDevelop and Flex lately, I&#8217;m liking the combination a lot. I do love the flash IDE, and I think it&#8217;s definitely the strongest thing flash has going on. I definitely see your points though, and very much agree with them.</p>
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		<title>Comment on Flex &amp; Flash: The Best of Both by manoj sahu</title>
		<link>http://internet-superstars.com/blog/?p=71&#038;cpage=1#comment-2</link>
		<dc:creator>manoj sahu</dc:creator>
		<pubDate>Tue, 25 Aug 2009 17:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://internet-superstars.com/blog/?p=71#comment-2</guid>
		<description>&quot;It allows you to create SWF files using the flex compiler&quot;  must be &quot;It allows you to create SWF files using the free flex SDK&quot;. </description>
		<content:encoded><![CDATA[<p>&#8220;It allows you to create SWF files using the flex compiler&#8221;  must be &#8220;It allows you to create SWF files using the free flex SDK&#8221;.</p>
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